Lastly, Loba fills the niche of an economy support while having the ability to play aggressively as well. He can also make early plays onto Supply Bins, securing extra resources for his team. If an enemy gets chunked or is isolated, no one can capitalize better than Pathfinder. Pathfinder is by far the best character at chasing damage.
Additionally, slap a Gold Bag on him for game-changing Bubble into Revive plays. Gibby’s extra tankiness from Gun Shield and Fortified in combination with Dome Shield makes him a tough character to take down. Gibraltar, Pathfinder, and Loba are three of the best Legends for Arena Mode. There are a few ways Legends can do this, but we’ll get into that.įor now, here is a tier list with all of the Legends and some basic explanations. Economy Legends provide resources to your team that help you win the sustained war. Pushing into them when they’ve had time to set up will be a challenge. Defense Legends have abilities that make them good at holding an area. Since you start fights at range, being able to close the gap and finish kills is important for ending rounds in your favor. Offense Legends need to provide a way to play aggressively and jump on damage. Some Legends even fit into multiple of these categories, making them incredibly valuable. In general, the most effective Arena team compositions have some form of offense, defense, and economy. Each Legend falls into their own subclass based on what they provide. Legend selection is crucial to building a versatile team composition. The Arena battle begins long before players take to the map. If a tie persists for three extra cycles, a sudden death round occurs to decide a victor. If the teams are tied at two rounds apiece, a tiebreaker ensues where you need to win by two rounds. The first team to take three rounds wins the match. Once only one team remains, the round ends and the process repeats. The gas hurts a lot in Arena, so make sure you are in the next zone in time. To incentivize players to fight and take positions, the map will shrink down to smaller zone circle sizes over time much like in the base game.
#CREATE SPAWN POINTS OPEN ARENA FULL#
Downed players CAN be picked up, but players who have been full killed cannot be revived. The goal is to wipe out the enemy team before they do the same to yours. Once you’ve got your gear, the spawn barriers will drop and the round begins. Players can increase their credits by getting kills or by interacting with the material canisters spread throughout the maps. Weapons, attachments, healing items, grenades, and even character skills and ultimates must be bought. Only armor, helmets, knockdown shields, and passive abilities are given for free. Every round, players receive credits to purchase their gear. Arena is a 3v3 team fighting game mode that functions on a round-based system.